Форум Trainsim  

Вернуться   Форум Trainsim > Microsoft Train Simulator > MSTS - Моделирование

 
 
Опции темы Опции просмотра
Старый 07.07.2012, 15:56   #36
Seafarer
Матёрый пользователь
 
Аватар для Seafarer
 
Регистрация: 02.11.2009
Адрес: Одесса
Сообщений: 712
Вы сказали Спасибо: 496
Поблагодарили 218 раз(а) в 107 сообщениях
Seafarer стоит на развилке (репутация по умолчанию)
Отправить сообщение для Seafarer с помощью ICQ Отправить сообщение для Seafarer с помощью Skype™
По умолчанию

Ребята, добрый день!
Помогите, плиз, разобраться со свеженькой моделью ЧМЭ3...
Я мануал по ЕНГу ворочал вдоль и впоперек....Я не железнодорожник и, возможно, ошибаюсь...Вобщем, с составом проблем нет,а вот чтоб левый буферный при маневрах не горел...
Вот sample:
Скрытый текст:
Lights ( 41
Light (
comment ( LOCO PRIME MOVER & SINGLE )
comment ( FWD BEAM )

comment ( FWD High Beam CONE )
Type ( 1 )
Conditions (
Headlight ( 3 )
Unit ( 2 )
Control ( 2 )
)
FadeIn ( 2 )
FadeOut ( 2 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0 )
LightColour ( FFFFFFFF )
Position ( 0 4.2 7.5 )
Angle ( 15 )
Transition ( 1 )
Radius ( 400 )
)
)
)
Light (
comment ( FWD Low Beam CONE )
Type ( 1 )
Conditions (
Headlight ( 2 )
Unit ( 2 )
Control ( 2 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
States ( 1
State (
Duration ( 0 )
LightColour ( FFFFFFFF )
Position ( 0 4.2 12.5 )
Angle ( 30 )
Transition ( 1 )
Radius ( 50 )
)
)
)
Light (
comment ( HIGH BEAM )
Type ( 0 )
Conditions (
Headlight ( 3 )
Unit ( 2 )
Control ( 2 )
)
FadeIn ( 2 )
FadeOut ( 3 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0 )
LightColour ( FFFFFFFF )
Position ( 0.0 4.2 7.44 )
Azimuth ( 0 0 0 )
Transition ( 1 )
Radius ( 0.45 )
)
)
)
Light (
comment ( LOW BEAM )
Conditions (
Headlight ( 2 )
Unit ( 2 )
Control ( 2 )
)
FadeIn ( 0.5 )
FadeOut ( 1 )
States ( 1
State (
Duration ( 0 )
LightColour ( FFFFFFFF )
Position ( 0.0 4.2 7.43 )
Azimuth ( 0 0 0 )
Transition ( 1 )
Radius ( 0.45 )
)
)
)

comment ( FWD Buffers )

Light (
comment ( FWD PS Buffer LP )
Type ( 0 )
Conditions (
Headlight ( 2 )
Unit ( 2 )
Control ( 0 )
Coupling ( 3 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0 )
LightColour ( FFFFFFFF )
Position ( -0.562 2.075 7.322 )
Azimuth ( 0 0 0 )
Transition ( 0 )
Radius ( 0.3 )
)
)
)
Light (
comment ( FWD PS Buffer LP )
Type ( 0 )
Conditions (
Headlight ( 3 )
Unit ( 2 )
Control ( 0 )
Coupling ( 3 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0 )
LightColour ( FFFFFFFF )
Position ( -0.562 2.075 7.322 )
Azimuth ( 0 0 0 )
Transition ( 0 )
Radius ( 0.3 )
)
)
)
Light (
comment ( FWD PS Buffer LP )
Type ( 0 )
Conditions (
Headlight ( 1 )
Unit ( 2 )
Control ( 2 )
TimeOfDay ( 2 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0 )
LightColour ( FFFFFFFF )
Position ( -0.562 2.075 7.322 )
Azimuth ( 0 0 0 )
Transition ( 0 )
Radius ( 0.3 )
)
)
)
Light (
comment ( FWD STBD Buffer LP )
Type ( 0 )
Conditions (
Headlight ( 1 )
Unit ( 2 )
Control ( 2 )
TimeOfDay ( 2 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0 )
LightColour ( FFFFFFFF )
Position ( 0.562 2.075 7.322 )
Azimuth ( 0 0 0 )
Transition ( 0 )
Radius ( 0.3 )
)
)
)
Light (
comment ( FWD STBD Buffer LS )
Type ( 0 )
Conditions (
Headlight ( 1 )
Unit ( 3 )
Control ( 1 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0 )
LightColour ( FFFFFFFF )
Position ( 0.562 2.075 7.322 )
Azimuth ( 0 0 0 )
Transition ( 0 )
Radius ( 0.3 )
)
)
)
Light (
comment ( FWD STBD Buffer LP )
Type ( 0 )
Conditions (
Headlight ( 4 )
Unit ( 2 )
Control ( 2 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0 )
LightColour ( FFFFFFFF )
Position ( 0.562 2.075 7.322 )
Azimuth ( 0 0 0 )
Transition ( 0 )
Radius ( 0.3 )
)
)
)

comment ( AFT BUFFERS LP & LS )


Light (
comment ( AFT STBD Buffer )
Type ( 0 )
Conditions (
Headlight ( 1 )
Unit ( 3 )
Control ( 2 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0 )
LightColour ( FFFF0000 )
Position ( 0.562 2.075 -7.33 )
Azimuth ( 180 180 180 )
Transition ( 0 )
Radius ( 0.3 )
)
)
)

comment ( AFT BUFFERS LOCO SECONDARY )


Light (
comment ( AFT STBD Buffer )
Type ( 0 )
Conditions (
Headlight ( 4 )
Unit ( 3 )
Control ( 1 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0 )
LightColour ( FFFF0000 )
Position ( 0.562 2.075 -7.33 )
Azimuth ( 180 180 180 )
Transition ( 0 )
Radius ( 0.3 )
)
)
)

comment ( LOCO REVERSED )

comment ( AFT BEAM )

Light (
comment ( HIGH BEAM )
Type ( 0 )
Conditions (
Headlight ( 3 )
Unit ( 5 )
Control ( 2 )
)
FadeIn ( 2 )
FadeOut ( 3 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0 )
LightColour ( FFFFFFFF )
Position ( 0.0 4.2 -7.435 )
Azimuth ( 180 180 180 )
Transition ( 1 )
Radius ( 0.45 )
)
)
)
Light (
comment ( LOW BEAM )
Type ( 0 )
Conditions (
Headlight ( 2 )
Unit ( 5 )
Control ( 2 )
)
FadeIn ( 2 )
FadeOut ( 3 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0 )
LightColour ( FFFFFFFF )
Position ( 0.0 4.2 -7.425 )
Azimuth ( 180 180 180 )
Transition ( 1 )
Radius ( 0.45 )
)
)
)

comment ( FWD BUFFER REVERSED )

Light (
comment ( FWD STBD BUFFER LP )
Type ( 0 )
Conditions (
Headlight ( 1 )
Unit ( 5 )
Control ( 2 )
TimeOfDay ( 2 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0 )
LightColour ( FFFFFFFF )
Position ( -0.562 2.075 -7.33 )
Azimuth ( 180 180 180 )
Transition ( 0 )
Radius ( 0.3 )
)
)
)
Light (
comment ( FWD STBD BUFFER LS )
Type ( 0 )
Conditions (
Headlight ( 1 )
Unit ( 4 )
Control ( 1 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0 )
LightColour ( FFFFFFFF )
Position ( -0.562 2.075 -7.33 )
Azimuth ( 180 180 180 )
Transition ( 0 )
Radius ( 0.3 )
)
)
)
Light (
comment ( FWD STBD BUFFER LP )
Type ( 0 )
Conditions (
Headlight ( 4 )
Unit ( 5 )
Control ( 2 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0 )
LightColour ( FFFFFFFF )
Position ( -0.562 2.075 -7.33 )
Azimuth ( 180 180 180 )
Transition ( 0 )
Radius ( 0.3 )
)
)
)
Light (
comment ( FWD PS BUFFER LS )
Type ( 0 )
Conditions (
Headlight ( 2 )
Unit ( 5 )
Control ( 0 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0 )
LightColour ( FFFFFFFF )
Position ( 0.562 2.075 -7.33 )
Azimuth ( 180 180 180 )
Transition ( 0 )
Radius ( 0.3 )
)
)
)
Light (
comment ( FWD PS BUFFER LP&LS )
Type ( 0 )
Conditions (
Headlight ( 3 )
Unit ( 5 )
Control ( 0 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0 )
LightColour ( FFFFFFFF )
Position ( 0.562 2.075 -7.33 )
Azimuth ( 180 180 180 )
Transition ( 0 )
Radius ( 0.3 )
)
)
)
Light (
comment ( FWD PS BUFFER LP )
Type ( 0 )
Conditions (
Headlight ( 1 )
Unit ( 5 )
Control ( 2 )
TimeOfDay ( 2 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0 )
LightColour ( FFFFFFFF )
Position ( 0.562 2.075 -7.33 )
Azimuth ( 180 180 180 )
Transition ( 0 )
Radius ( 0.3 )
)
)
)

comment ( AFT BUFFERS LOCO REVERSED LP & LS )


Light (
comment ( AFT STBD Buffer )
Type ( 0 )
Conditions (
Headlight ( 0 )
Unit ( 5 )
Control ( 1 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0 )
LightColour ( FFFF0000 )
Position ( -0.562 2.075 7.33 )
Azimuth ( 0 0 0 )
Transition ( 0 )
Radius ( 0.3 )
)
)
)

comment ( AFT BUFFERS LOCO SECONDARY REVERSED)


Light (
comment ( AFT STBD Buffer )
Type ( 0 )
Conditions (
Headlight ( 0 )
Unit ( 4 )
Control ( 0 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0 )
LightColour ( FFFF0000 )
Position ( -0.562 2.075 7.33 )
Azimuth ( 0 0 0 )
Transition ( 0 )
Radius ( 0.3 )
)
)
)

comment ( NUC )

Light (
comment ( FWD STBD NUC )
Type ( 0 )
Conditions (
Headlight ( 0 )
Unit ( 2 )
TimeOfDay ( 2 )
Service ( 2 )
)
FadeIn ( 1 )
FadeOut ( 1 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0 )
LightColour ( FFFFFFFF )
Position ( 0.562 2.075 7.33 )
Azimuth ( 0 0 0 )
Transition ( 0 )
Radius ( 0.3 )
)
)
)
Light (
comment ( FWD PS NUC )
Type ( 0 )
Conditions (
Headlight ( 0 )
Unit ( 2 )
TimeOfDay ( 2 )
Coupling ( 3 )
Service ( 2 )
)
FadeIn ( 1 )
FadeOut ( 1 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0 )
LightColour ( FFFFFFFF )
Position ( -0.562 2.075 7.33 )
Azimuth ( 0 0 0 )
Transition ( 0 )
Radius ( 0.3 )
)
)
)

Light (
comment ( AFT STBD Buffer NUC )
Type ( 0 )
Conditions (
Headlight ( 4 )
Unit ( 3 )
Control ( 2 )
Service ( 2 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0 )
LightColour ( FFFF0000 )
Position ( 0.562 2.075 -7.33 )
Azimuth ( 180 180 180 )
Transition ( 0 )
Radius ( 0.3 )
)
)
)

И вобще интересно, как они должны работать на ЧМЭ3, ведь он двухглазый, если позволите.
Спасибо, заранее...
__________________
www.di.fm

Последний раз редактировалось Raul; 08.07.2012 в 13:08.
Seafarer вне форума   Ответить с цитированием
 


Здесь присутствуют: 1 (пользователей: 0 , гостей: 1)
 
Опции темы
Опции просмотра

Ваши права в разделе
Вы не можете создавать новые темы
Вы не можете отвечать в темах
Вы не можете прикреплять вложения
Вы не можете редактировать свои сообщения

BB коды Вкл.
Смайлы Вкл.
[IMG] код Вкл.
HTML код Выкл.

Быстрый переход

Похожие темы
Тема Автор Раздел Ответов Последнее сообщение
Вопросы и ответы на Патчи для ТРС msts22 TrainZ — Об игре 4 02.02.2011 06:06
Z6 вопросы по настройке Помохарь TrainZ - Маршруты и сценарии 63 05.11.2010 03:54
"Открыто для редактирования" в СМП-вопросы Stas04 TrainZ — Об игре 20 20.05.2010 20:22
Вопросы по трафику CSX TrainZ - Моделирование 6 18.05.2009 23:04
Вопросы Rocotos MSTS - Об игре 1 19.12.2007 15:20


Текущее время: 01:53. Часовой пояс GMT +4.


Powered by vBulletin® Version 3.8.12 by vBS
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd. Перевод: zCarot
© 2001-2019, Администраторы и разработчики Клуба Trainsim
TopList Нажми для появления дома Trainsim на карте Intermap
Что это?