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#11 |
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Опытный
Регистрация: 11.04.2010
Сообщений: 153
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Поблагодарили 1 раз в 1 сообщении
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Разрешите ещё один вопрос а когда вот так пишет,что делать: Значение 'notches' должно быть в интервале между '0.00' и '1.00'
конфиг: kuid <kuid:555555:15> category-class "AA" category-region "RU" category-era "1970s;1980s;1990s;2000s" username "2M62Ucab" kind "interior" cameradefault 0 author "Razor_87" description "A 2m62u series russian steam-locomotive cab interior. Version 1" description-ru "Интерьер кабины российского тепловоза серии 2м62у. Версия 1" trainz-build 2.2 cameralist { camera0 -0.758,0.7,0.38,0,-0.1 camera1 0.758,0.7,0.38,0,-0.1 camera2 -1.256,0.574,0.5,-0.5,-0.38 camera3 1.256,0.574,0.5,-0.5,-0.38 camera4 0.685,0.504,0.75,-0.013,-0.079 camera5 0,0.6,0.75,-0.1,-0.16 camera6 0.758,0.15,0.3,-0.894,-0.216 } mesh-table { default { mesh "2M62Ucab.pm" auto-create 1 } throttle_lever { mesh "Throttle_ring.IM" kind "lever" att "a.throtte" auto-create 1 angles 0,6.15 limits 0,16 notches 0,0.066,0.133,0.2,0.266,0.333,0.4,0.466,0.533,0.6, 0.666,0.733,0.8,0.866,0.933,1 notchheight 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 att-parent "default" test-collisions 1 radius 0.2 mousespeed 0.4 } reverser_lever { kind "lever" auto-create 1 mesh "reverser_lever.IM" att "a.reverser_lever" limits 0,2 angles -0.55,0.55 notches 0,0.5,1 notchheight 1,1,1 att-parent "default" } trainbrake_lever { mesh "trainbrake.IM" att "a.trainbrake" auto-create 1 kind "lever" limits 0,4 angles -0.6,-2.9 notches 0,0.25,0.5,0.75,1 notchheight 1,2,2,2,2,1,1 radius 0.15 att-parent "default" mousespeed -1 } independantbrake_lever { mesh "trainbrake2.IM" att "a.locobrake_handle" auto-create 1 kind "lever" angles 0,-3.2 limits 0,32 att-parent "default" notches 0,0.41,0.53,0.78,1.1 notchheight 1,2,2,2,1 radius 0.15 test-collisions 1 mousespeed 1 } speedo_needle { kind "needle" auto-create 1 mesh "speedo_needle.im" att "a.speedo_needle" limits 0,52 att-parent "default" } switch1 { mesh "Withe_Swich.IM" kind "lever" auto-create 1 att "a.switch01" angles 0.5,-0.3 notches 0,1 notchheight 1,1 test-collisions 1 } switch2 { mesh "Withe_Swich.IM" kind "lever" auto-create 1 att "a.switch02" angles 0.5,-0.3 notches 0,1 notchheight 1,1 test-collisions 1 } switch3 { mesh "Withe_Swich.IM" kind "lever" auto-create 1 att "a.switch03" angles 0.5,-0.3 notches 0,1 notchheight 1,1 test-collisions 1 tooltip-text "Жалюзи Откр/закр" } switch4 { mesh "Withe_Swich.IM" kind "lever" auto-create 1 att "a.switch04" angles 0.5,-0.3 notches 0,1 notchheight 1,1 test-collisions 1 tooltip-text "Жалюзи Откр/закр" } switch5 { mesh "Withe_Swich.IM" kind "lever" auto-create 1 att "a.switch05" angles 0.5,-0.3 notches 0,1 notchheight 1,1 test-collisions 1 tooltip-text "Жалюзи Откр/закр" } switch6 { mesh "Withe_Swich.IM" kind "lever" auto-create 1 att "a.switch06" angles 0.5,-0.3 notches 0,1 notchheight 1,1 test-collisions 1 tooltip-text "Жалюзи Откр/закр" } light_switch { mesh "Withe_Swich.IM" kind "lever" auto-create 1 att "a.switch07" angles 0.5,-0.3 notches 0,1 notchheight 1,1 test-collisions 1 tooltip-text "Свет" } switch8 { mesh "Withe_Swich.IM" kind "lever" auto-create 1 att "a.switch08" angles 0.5,-0.3 notches 0,1 notchheight 1,1 test-collisions 1 } switch9 { mesh "Withe_Swich.IM" kind "lever" auto-create 1 att "a.switch09" angles 0.5,-0.3 notches 0,1 notchheight 1,1 test-collisions 1 } switch10 { mesh "Withe_Swich.IM" kind "lever" auto-create 1 att "a.switch10" angles 0.5,-0.3 notches 0,1 notchheight 1,1 test-collisions 1 } switch11 { mesh "Withe_Swich.IM" kind "lever" auto-create 1 att "a.switch11" angles 0.5,-0.3 notches 0,1 notchheight 1,1 test-collisions 1 tooltip-text "Холостой ход3" } switch12 { mesh "Withe_Swich.IM" kind "lever" auto-create 1 att "a.switch12" angles 0.5,-0.3 notches 0,1 notchheight 1,1 test-collisions 1 } switch13 { mesh "Withe_Swich.IM" kind "lever" auto-create 1 att "a.switch13" angles 0.5,-0.3 notches 0,1 notchheight 1,1 test-collisions 1 tooltip-text "Холостой ход2" } switch14 { mesh "Withe_Swich.IM" kind "lever" auto-create 1 att "a.switch14" angles 0.5,-0.3 notches 0,1 notchheight 1,1 test-collisions 1 tooltip-text "Холостой ход1" } switch15 { mesh "Withe_Swich.IM" kind "lever" auto-create 1 att "a.switch15" angles 0.5,-0.3 notches 0,1 notchheight 1,1 test-collisions 1 tooltip-text "Топливный насос1" } switch16 { mesh "Withe_Swich.IM" kind "lever" auto-create 1 att "a.switch16" angles 0.5,-0.3 notches 0,1 notchheight 1,1 test-collisions 1 tooltip-text "Топливный насос2" } switch17 { mesh "Withe_Swich.IM" kind "lever" auto-create 1 att "a.switch17" angles 0.5,-0.3 notches 0,1 notchheight 1,1 test-collisions 1 tooltip-text "Топливный насос3" } switch18 { mesh "Withe_Swich.IM" kind "lever" auto-create 1 att "a.switch18" angles 0.5,-0.3 notches 0,1 notchheight 1,1 test-collisions 1 } switch19 { mesh "Withe_Swich.IM" kind "lever" auto-create 1 att "a.switch19" angles 0.5,-0.3 notches 0,1 notchheight 1,1 test-collisions 1 tooltip-text "Свет в кабине" } switch20 { mesh "Withe_Swich.IM" kind "lever" auto-create 1 att "a.switch20" angles 0.5,-0.3 notches 0,1 notchheight 1,1 test-collisions 1 } switch21 { mesh "Withe_Swich.IM" kind "lever" auto-create 1 att "a.switch21" angles 0.5,-0.3 notches 0,1 notchheight 1,1 test-collisions 1 } switch22 { mesh "Withe_Swich.IM" kind "lever" auto-create 1 att "a.switch22" angles 0.5,-0.3 notches 0,1 notchheight 1,1 test-collisions 1 } horn { kind "lever" auto-create 1 mesh "horn.im" att "a.horn" limits 0,1 angles 0.5,0.9 notches 0,1 notchheight 0,0 mousespeed -1 radius 0.05 att-parent "default" } horn1 { kind "lever" auto-create 1 mesh "horn.im" att "a.horn01" limits 0,1 angles 0.5,0.9 notches 0,1 notchheight 0,0 mousespeed -1 radius 0.05 att-parent "default" } slidingwindowr { kind "pullrope" mesh "Window_Right.IM" auto-create 1 att "a.sl_r" limits 0,1 angles 0,0.4 } slidingwindowl { kind "pullrope" mesh "Window_Left.IM" auto-create 1 att "a.sl_l" limits 0,1 angles 0,0.4 } } asset-filename "2M62Ucab" kuid-table { } |
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